quinn ult cooldown

The AD makes all your damage stronger and you're pretty good at mixing trades into your laning phase.

Run TP, Farm as best you can, and roam a lot.Once she gets her ult she'll try to all in you and she's really hard to kite. You do damage!

Aftershock is highly recommended.Take Phase Rush, Nulifying Orb, Celerity. Take Press The Attack and keep the pressure on her ADC and win the 2v1.Kennen wants to all in this, so sustain runes won't help you. He has to leave the bushes to CS and you can punish him when he does. It works much more like Gnar but even then I'd say Tag Team has a lot more in common with Riven's ult.

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His blind basically removes all your damage and the mushrooms can ruin your roams by revealing you, slowing you, and doing a good chunk of damage..Early game kind of favors her because minion waves mess up your kit more than hers. Lux is a pretty simple champ with my build/runes. Quinn is an ADC.

140 / 110 / 80 Can we please make it something more reasonable like 120/100/80? Consider Wit's End/Hexdrinker if the enemy team has enough magic threats.One issue Quinn has is her team not being able to keep up with her plays. Behind Enemy Lines gives you 70-130% total move speed, so you can make very fast rotations and chases.

Note that the cooldown scales with your critical strike chanceIf you are unseen in a bush, harrier will only mark enemy championsbegin a trade right before harrier comes off cooldown to make it target your enemy to maximize the tradeTry to auto between every ability to maximize Harrrier procsTry to space out your harrier procs to 2 seconds apart to get the most of the bonus statsYou also gain vision of your marked target even in fog of war or bushesNearsight disables a lot of abilities, including targeted abilities and auto attacksVersus tankier champions you probably want to hold this for the this is your most important ability; I recommend you max it first always.Based on your critical chance, this effectively increases the AD scaling of every other ability by 20-45% ADThe jump range is longer than your attack range, so you can use this to gap closeThis lets you cancel an enemy dash, including abilities like you can vault off an enemy to go over a wall to escape or fight from across the wallthe easiest way to proc harrier, allowing you to start strong trades even across minion wavesbecause this is your best escape be very careful about activating it greedilyif you vault at a target and flash behind them during the movement you can more than double your effective flash rangeYou can roam very cheaply, you can base very quickly, you can be at the team fights and still catch the big minion wavesWhen chasing an enemy, you usually want to get as close as possible before attacking so that you can keep chasing even if they At the start of the game, tell your jungler that you'll have priority at 3:15 to make it easy for them to get top scuttleIf you're new to Quinn and want to learn just one rune, choose this.If you think you want Electrocute, you probably want this.I do not recommend this, but you can take it if you think you'll only be able to make very short trades.Take this to kite against strong slows or to get kills on roams.Take this into lanes where you have no kill pressure to improve your scaling and sustain.Take this against enemies that want to all in you and kill you like Take this in melee matchups to be untouchable.


Please verify that you are not a bot to cast your vote.Your votes and comments encourage our guide authors to continueProbably your worst matchup.

Vault if he jumps on your face, and stay out of jump range if your vault is down.
I made a very extensive spreadsheet for calculating build damages you can see Start with vault. If so please give them a vote or leave a comment.the game.

You can use heightened senses in lane to help Yuumi land very long range Qs. Why Quinn? Fandom Apps Take your favorite fandoms with you and never miss a beat. So why is Quinn exempt from this?Especially considering how incredibly long her ult cooldown is at level one and two, along with the relative inability to acquire CDR as a carry, I feel like you're almost being punished for not just double tapping for the execute.It sucks but there must be some balancing logic behind it.While I am empathetic of the situation as I have played Quinn during free weeks and plan on buying her, but I find it hilarious you used Vayne as an example when you said Quinn was the only one who suffered from this problem.Vayne tumble is a short CD, but if you use it for retreating purposes and don't attack you have to wait for the whole buff duration to fade before the CD starts.You press ultimate -> turn into a bird -> either you wait the whole bird duration for you to launch the cooldown or activate it immediatly for burst damage.It's that 2nd activate. Comment below rating threshold, click here to show it. Works as intended and is pretty logical.New comments cannot be posted and votes cannot be castThis is a subreddit devoted to the game League of Legends.Press J to jump to the feed. ↑ Mordekaiser's profile page at LeagueOfLegends.com.

MOBAFire is a community that lives to help every LoL player take their game to the next level by having open access to all our tools and resources. Besides that Heightened Senses has a 20-40% movement speed boost on a very low cooldown. It's a bit more common bot lane. D&D Beyond

Vi Pulsefire Member 05-22-2014. You should probably rush Take this if you have a rough start or need lots of self-peelInfinity Edge + Essence Reaver is the most damage with two itemsFor a lethality item to be worth you need to get enough value out of its passives or actives to make up for its ineffecient stats You probably can't kill him in lane unless he messes up.

Recommended against bot lane bullies to let you just farm to your outscale.