With Germans, you can buff their strengths hardly further, because their secondaries are at a power level where more power would just be undeserved for an automated armament, while the hydro already has great range and there's no reason why BBs should carry the best hydro in the entire game.
>be lenin >do your best to purge capitalism from Russia >die >a century goes by >Russians use your name and face to sell $50-$90 dollars worth of pixels to bourgeoisie westerners Too bad they didn't hook Lenin up to a dynamo. Strange no one seems to mention the lion however, even though it's essentially the same thing but a tier lower. Mighty Soviet Nerfbuffhammer hits hard, fast and hits everyone! But these are situations which are easily overcome in the hands of experienced players, they are easy to deal with for anyone who has played the game for a long time and is experienced in game meta, tech tree traits, ship specifics and stats and situational awareness. Key skills for T-61 commanders include a core destroyer build of Priority Target at Level 1, Last Stand at Level 2, Superintendent at Level 3, and Concealment Expert at Level 4. They are performing well, they are popular, and the fact that some people claim they are "not viable" or "power crept", unfortunately do not justify major buffs (which will simply result in overtuning them). The Russian BBs are complicated, I tested them and different versions and have just finished grinding through Vladivostock and Soyuz and got the Kremlin. If you want to enhance your gimmick, you can use the Spotting Aircraft Modification 1 available in the Armory for 17 000 coal. Conqueror should of never had the HE chance and effectiveness it currently has, they could of just made a low armoured but high recovering BB line, with somewhat punchy but accurate guns and above theortical dpm.
He could power all of Moscow with all … Many other useful skills such as Basic Firing Training, Adrenaline Rush, Torpedo Armament Expertise, and Expert Marksmen, highlight the versatile selection of skills the ship can take strengthening its guns, torpedoes, or team … WHO WOULD HAVE THOUGHT IT! (especially when miss jean bart decided to lob her shells across the universe in a fit.) The Lenin armor compensates very well her low HP pool of 63 200 HP. Come on, why would a general T1-10 buff to a line ever be a good idea? As such she is also the first tier 8 premium battleship to boast the new Soviet gimmick: accuracy increase below 12km, accuracy decrease above 12km. share. As the mighty sickle cuts balans in huge slices. Yesterday i tried to farm secondary hits in 6 or 7 matches with my Kurfürst. Problem is when it’s caught full broadside. Not sure any widespread changes are needed for the overall balance... This, packaged with the front mounted guns, good side armour, decent maneuverability, and relatively small superstructure, make her ideal for situational pushes. But hey - I guess it’s because of Rusha Rules or something. NOP. I actually prefered the guns on an earlier version in which the accuracy increase of the guns was enormous compared to other tech trees.
These guns are slightly different from those of Vladivostok, have less penetration above 4.5 km and a higher air drag meaning that they lose more speed.The Lenin armor compensates very well her low HP pool of 63 200 HP. That aside: is there any German BB you enjoy playing currently? I am not interested in the Russian BBs, got Pyotr Veliky from a crate and wondered why that ship is T5 and not 6 or 7. Just recently unlocked the Soyuz, watched some vids about her ans wondered what all the fuss is about, no idea about the Kremlin which is obviously the next aiming point,really dreaming of the Slava though, lol I think that it’s about time that I give you my opinion about these 2 premium ships that freshly arrived and that are now finalized.Her camouflage gives the standard tier VII Premium ship bonuses:If you want a quick summarize of Lazo, here it is: If you enjoyed the Shchors, you will enjoy the Lazo a lot.Her firepower is very good for this tier with 4×3 152 mm guns that with Inertia Fuse for HE shells will allow you to melt enemy ships while keeping the distance. Press question mark to learn the rest of the keyboard shortcuts Not a major buff at least. I'm kind of grinding the Russian bb-line slowly now, so I'm not really playing a lot of mid tier bbs of other lines.